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Edgewood
FooSlinger


Joined: Jan 28, 2004
Posts: 3909
Location: Colonial Shanghai
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Posted:
Aug 31, 2005 - 10:36 PM |
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| Post subject: More CCP Warmongering... Surprise, surprise... |
PowerNet Technology, a Chinese online gaming firm, has developed a new online game in cooperation with the China Communist Youth League (CCYL) named "Anti-Japan War Online," which will begin commercial operation by the end of 2005, Interfax reported Wednesday.
"The game will allow players, especially younger players, to learn from history. They will get a patriotic feeling when fighting invaders to safeguard their motherland," Interfax reported, citing a PowerNet Project Manager, surnamed Liu.
The background for "Anti-Japan War Online" is the Japanese invasion of China during World War II, from 1937 through 1945. Players are able to play simulations of key battles, but will only be able to play as the Chinese side. Players will also not be allowed to kill other players in the game. In addition, fighting in the game between Japanese and Chinese soldiers will be shown only in miniature, so as to reduce the violence level of the game, Liu said.
The new massive multiplayer online role-playing game (MMORPG) will begin internal testing later this August, with commercial launch of the game expected in 2005. The online game is based on PowerNet's self-developed game engine.
The CCLY said in statement that few games on the Chinese market today generate a "national spirit" that can educate young players. As a result, the CCYL will actively partner with online gaming companies to jointly develop "patriotic" online games.
"'Anti-Japan War Online' is a patriotic online game that is both interesting and instructive, and can attract and guide young players," Chen Xiao, the CCLY official in charge of partnerships with online gaming firms, told Interfax. "We will pay close attention to the authenticity of historical facts in the game." [hahahahahahahah!]
In 2004, CCYL also formed a partnership with Guangdong Data Communication Network Co., Ltd., a subsidiary of Guangdong Telecom to begin developing a 3D MMORPG named "Guohun Online" ("National Spirit Online") in 2005. Approximately RMB 50 mln (USD 6.17 mln) has been invested in the development of "Guohun Online," which is currently being developed with technical support from Chinese online gaming firm TQ Digital. Commercial operation of "Guohun Online" is expected in the second half of 2005.
In addition, CCYL is also currently working with Beijing Magical Digit Co., Ltd. to develop three other online games, titled "Sim Battle: Long March", "Sim Battle: Blue Helmet China" and "Sim Battle: Sky Dragon."
http://news.xinhuanet.com/english/2005-08/31/content_3426802.htm
I can't wait until Reclamation: The Battle To Liberate Poor t¡bet From Itself is released. Soon to be followed by Punish Vietnam |
_________________ Conlige suspectos semper habitos |
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Andreas
Board Royalty


Joined: Feb 27, 2004
Posts: 6774
Location: 31 N 121 E
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Posted:
Aug 31, 2005 - 11:01 PM |
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I think the real problem is that the Japanese never got the chance to finish their job in this neck of the woods properly. It would look a lot better now, no doubt |
_________________ http://strandedmariner.com |
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dfoo
Post Roaster


Joined: Jan 19, 2005
Posts: 4140
Status: Offline
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Posted:
Sep 01, 2005 - 01:07 AM |
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Yes, no doubt they could have killed alot more people. They could have killed alot more Americans too if the yanks hadn't dropped the odd atomic weapon on them. Blame the Americans. |
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viceproductions
Newbie

Joined: Aug 28, 2005
Posts: 9
Status: Offline
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Posted:
Sep 01, 2005 - 07:50 AM |
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| Andreas wrote: |
| I think the real problem is that the Japanese never got the chance to finish their job in this neck of the woods properly. It would look a lot better now, no doubt |
What do you mean? Care to explain? |
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rutuman
Low Seater


Joined: June 21, 2005
Posts: 3231
Status: Offline
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Posted:
Sep 06, 2005 - 09:08 PM |
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cant wait for "brits in china -smacked u up, smacked u down, now smacking ur hoes ass" |
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